Tesh Samuel
Discover and explore my creative journey by taking a closer and more detailed look at the games and various projects I have passionately brought to life over the years.
Game Design
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UI/UX Design
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Unity C#
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Unreal - Blueprints
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Game Design 〰️ UI/UX Design 〰️ Unity C# 〰️ Unreal - Blueprints 〰️
Career
Solo project (WIP)
A Fall From Grace
Demo Playthrough
3D Assets:
I built the environment, (including all the the rooms of the building in the scene and some of the objects inside) using Cinema 4D and later Blender. Anything I did not build myself was downloaded from Unity Asset Store which I then modified / retextured to fit the demo
Coding: Unity C#
Animations: Mixamo
This is a Demo I have been working on recently for a Sci-fi survival horror / stealth game.
Play as Lilly, a young girl recently turned vigilante, as she joins a group called The Dissidents to oppose the evil AI Superpower known as GRACE.
I started working on the demo in June of 2024, originally a zombie themed project inspired by The Last of Us and in reference to the first game I ever made (in Unity) back in 2016. However, during development & concepting I decided to take a different turn with the narrative.
There are still many features missing from the demo including combat and stealth mechanics. The game currently also lacks an inventory and quest system and you will have to forgive my terrible voice acting! I am also yet to program / map out the gameplay for the climax of the game.
I aim to complete this demo and release an executable before the end of the year, so keep an eye out!
Solo Projects & Game Jams