Hello! I’m Tesh
Unity C# | Unreal | Systems and Economy Design | Level Design | UI/UX | Excel
The mark of a useful designer is being able to realise the things that you design. Being both technically proficient and artistically trained I can be a valuable asset in any game design team. I have worked on multiple projects with several studios, both in Unreal and in Unity, and have also built and released products on my own. My skill set includes the implementation of gameplay logic as well as the design of game systems, mechanics and overall creative direction.